![]() You know the drill - comb carefully around an enemy-filled map, and if she dies it's game over instantly. Then, the inevitable lone assassin level. I have done all this so very many times before, and a reasonably pretty 3D engine does nothing to change that. It was just there, the campy cut-scenes came and went, I was told exactly what to kill and where, and I kept feeling somewhat unsatisfied. The same happened with C&C3 the first few levels didn't make me feel anything. So, I just decided to go with it, and from thereon in a certain part of my mind was perfectly happy. I'm not supposed to take this remotely seriously, and I really, really shouldn't be thinking about it. And then a man torpedoed himself feet-first through the windshield of a moving car, and I had a moment of total clarity. It deploys into a Drone Platform.Watching Sin City last year, I spent the first twenty minutes or so picking it apart in my head, worrying about how hollow it all felt, how nothingy a piece of film-making it was. ![]() Heavily armored, it is to the sky what the Tripod is to the ground: a powerful unit that cannot be neglected. It carries eight fighters in its belly, which engage nearby targets. It bombards its targets with a rain of plasma weapons from afar that deal great damage to lightly armored units and significant damage to heavier ones. The Devastator is a flying artillery unit. Fast and agile, groups of them can swoop over enemy targets and do damage before enemy anti-air defenses can respond. The Stormrider is a light attack unit, but should not be underestimated. Especially when upgraded, it is a force to be feared. Relatively fast and quite strong, it can tear through enemy ground units and buildings quickly. This mech is the crown jewel of the Scrin forces. Even unenhanced, it is a powerful, if expensive, tank that can deal damage to enemy armor and structures. This tank is so named for its ability to devour nearby Tiberum to enhance its weapon. It's plasma discs are effective against ground units and aircraft. It is mobile and relatively strong, though it will lose in a straight fight to a Predator or a Scorpion. The Seeker Tank is the Scrin's light tank. It is significantly weaker against armored targets, however. Because of the poisonous nature of the solution, it is deadly against human infantry. ![]() The Corruptor shoots a deadly Tiberum solution at enemy forces. It's plasma weapons are much weaker against enemy armor, though. Second, it can teleport friendly units anywhere on the battlefield, making it a deadly weapon in the hands of a talented player.Ī basic Scrin vehicle, the Gun Walker is effective against enemy infantry and aircraft. First, it can mind control and unit or structure of the opposition, making it excellent for base defense and for particpating in an attack. The elite infantry of the Scrin is the Mastermind. They can also teleport limited distances. They come in squads, and are effective against most anything on the ground with their electrical beam weapons. It is stealth, and serves the same basic functions: capturing enemy buildings and fallen mech husks.Ī more advanced infantry unit is the Shock Trooper. The Assimilator is the Scrin counterpart to the Engineer. They can do damage against buildings and vehicles, and explode on contact with enemy forces. They can combine with Scrin vehicles to greatly enhance those vehicles anti-infantry capabilities.ĭisintegrators are another basic Scrin infantry unit. They are tiny, razor-like units that tear other infantry to shreds. A Scrin player is always a dangerous player.īuzzers are on the bottom of the Scrin totem pole. The Scrin units aren't always the best units in their class, especially at the lower levels, but as a whole, they make up a well rounded and powerful side.
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